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AI Insights · Timothy · October 2022

Top 5 Final Fantasy Games Performance on Unified Platform in Venezuela Q3 2022

Discover the performance trends of the top 5 Final Fantasy games in Venezuela during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Final Fantasy Games Performance on Unified Platform in Venezuela Q3 2022

Throughout the third quarter of 2022, the performance of the top 5 Final Fantasy games on a unified platform in Venezuela showcased varied trends in terms of weekly downloads, revenue, and active users. Below is an overview of the performance metrics for each game.

FINAL FANTASY BRAVE EXVIUS experienced fluctuating weekly revenue, peaking at approximately $44 in the week of July 4 and then gradually decreasing to $2 by the end of September. Weekly downloads remained relatively steady, ranging between 42 and 55 in July but saw a decline to 11 by the end of the quarter. Active users showed a similar trend, starting at 42 in late June, peaking at 61 in mid-August, and then declining to 35 by the end of September.

For Final Fantasy XV: A New Empire, there was no revenue recorded throughout the quarter. However, weekly downloads demonstrated a positive trend, starting at 46 in mid-July and rising to 52 by mid-September. Active users increased steadily from 23 at the beginning of August to 34 by mid-September, before slightly declining to 33 by the end of the quarter.

FINAL FANTASY XV POCKET EDITIO saw minimal weekly revenue, with a slight uptick to $3 in mid-September. Weekly downloads showed sporadic activity, peaking at 48 in early August and then tapering off to zero by mid-September. Active users fluctuated, peaking at 91 in early August and then declining to 47 by the end of September.

FINAL FANTASY BE:WOTV recorded modest weekly revenue, peaking at $18 in late September. Weekly downloads were significant in mid-September, reaching 91, before dropping to 17 by the end of the month. Active users showed a slight decline from 62 in mid-September to 56 by the end of the quarter.

Finally, FINAL FANTASY VI did not generate any revenue during the quarter. Weekly downloads remained low but consistent, with a peak of 8 in mid-July and minor fluctuations throughout the quarter, ending at 6 in late September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022